Architect’s Studio


What’s inside:

  • Part 1 ยท The Blueprint Scaler โ€” a gridded blueprint rectangle beside the actual room it becomes, with three sliders (drawing width, height, and the scale 1 cm : k m). The actual room visibly grows/shrinks, and three stat cards track lengths (ร— k), perimeter (ร— k), and โ€” highlighted in gold โ€” area (ร— kยฒ!), with a caption explaining why area stretches in two directions.
  • Part 2 ยท Triangle Commissions โ€” random client “orders” of either three sides or three angles, with three commit buttons: Exactly ONE / MANY sizes / NONE. The drafting table then draws the truth: valid sides close into a rigid triangle built from the actual lengths; impossible sides show two dashed “reach” circles that never meet; valid angles render two different-size similar triangles side by side; impossible angles stack the three wedges along a straight 180ยฐ line so the overshoot or shortfall is visible.
  • Part 3 ยท Studio Machines โ€” ๐Ÿ“ Scale Converter (both directions, narrating why drawingโ†’actual multiplies and actualโ†’drawing divides, with the adding-trap called out numerically), ๐Ÿ“ Triangle Tester (sorts sides, runs the one reach test that matters, handles the degenerate “collapses flat” equality case, and classifies valid triangles), and ๐Ÿ”ช Slice Visualizer (rectangular prism and square pyramid drawn in oblique projection with a gold cut plane, all five slices: prism parallel/vertical, pyramid parallel/through-apex/off-apex, each with the resulting cross-section drawn and explained).
  • Part 4 ยท Quiz โ€” 10 questions across scale (including the kยฒ area question), triangle conditions (unique/many/none), and cross-sections, with four tiers routing back by tag.

Misconception coverage summary: Questions 1โ€“3 target scale errors โ€” adding or subtracting the scale number instead of multiplying, converting in the wrong direction (dividing drawingโ†’actual or multiplying actualโ†’drawing), and the big one: scaling area by k instead of kยฒ, plus believing area doesn’t scale at all. Questions 4โ€“7 target triangle-condition traps: assuming any three lengths work, checking the wrong pairs in the inequality (longest + anything), believing fixed sides allow many shapes or that a mirror flip counts as a second triangle, thinking three angles force one unique triangle, and missing the exact-180ยฐ requirement. Questions 8โ€“10 target cross-section confusions โ€” expecting prism slices to shrink or pyramid slices to match the base, and mixing up the through-apex triangle with the off-apex trapezoid.

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